Runtime Value SO
This value system is borrowed from some well-known games such as World of Warcraft and Elden's Ring.
SoleValueRuntime
If you need to edit update rules or add rules you can do so in SoleValueRuntime.cs
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You can change the value at runtime by using the following four functions. You can also change the relationship between the current value and the maximum value here.
SoleObjectRuntimeValueSO
This script manages all runtime values.
If you have a lot of enemies, you don't want to create a lot of this ScriptableObject for that purpose. You can use
There are also some APIs provided that may not be common that you can view directly in the code. All are commented.
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