Release Notes


The following changes are currently under review and are expected to go live on the Unity Asset Store within three business days.


[1.2] – 2025-05-15

Improved

  • Optimized core code for better performance and maintainability

Added

  • Progression & Loot System

    • Customizable EXP System

      • Configure how much experience enemies drop

      • Define experience requirements for each character level

    • Customizable Enemy Drops

      • Full control over what and how often enemies drop items

  • New Ranged Enemy Types

  • Damage Numbers Display

    • Floating hit-point feedback above targets for all damage events

[1.1] – 2025-05-14

You can now add buffs to your attack skills.

  • Buff System A fully modular buff framework that makes it easy to extend and customize new effects.

  • Burning Buff Inflicts damage-over-time with configurable intensity and duration.

  • Freezing Buff Temporarily slows targets and can be chained into custom ice–shatter mechanics.

  • Slowing Buff Reduces target movement speed by a configurable percentage.

Fixed

  • Fixed several significant issues.

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