Release Notes
The following changes are currently under review and are expected to go live on the Unity Asset Store within three business days.
[1.2] – 2025-05-15
Improved
Optimized core code for better performance and maintainability
Added
âš¡ Progression & Loot System
Customizable EXP System
Configure how much experience enemies drop
Define experience requirements for each character level
Customizable Enemy Drops
Full control over what and how often enemies drop items
New Ranged Enemy Types
Damage Numbers Display
Floating hit-point feedback above targets for all damage events
[1.1] – 2025-05-14
You can now add buffs to your attack skills.
Buff System A fully modular buff framework that makes it easy to extend and customize new effects.
Burning Buff Inflicts damage-over-time with configurable intensity and duration.
Freezing Buff Temporarily slows targets and can be chained into custom ice–shatter mechanics.
Slowing Buff Reduces target movement speed by a configurable percentage.
Fixed
Fixed several significant issues.
Last updated